When the expansion first launched, it was apparent that there were just two types of players in WoTLK Gold: those who had plans to purchase it shortly as well as those who attended an opening party of some sort to receive it earlier and eager to showcase their new items, their brand new pets, mounts that were new, and other such. The cities that were traditionally populated such as Ironforge or Orgrimmar were left in the dust as players moved towards Outlands and the new starting zones for the eight established races seemed to be exactly the same way in that anyone with any interest at all in making a new character, rushed to see the brand-new Blood Elf as well as Draenei regions.
Killing these moths to complete one of the initial Draenei quest was difficult the first day because several players did the exact same similar thing.
The consequence, naturally it was that the creatures required to complete quests in the new areas of starting were not spawning fast enough to keep pace with the speed at which they were being killed. The first few hours of the new character, and later was the same exercise in patience as they were a pleasurable adventure through beautifully designed new worlds. The quest locations were also overcrowded within the Hellfire Peninsula, the area of Outlands which all players are at the moment they enter to enter the Dark Portal. Quests that ought to have taken only one or two minutes to complete appeared to be a long time because players competed for mobs as well as quest-item spawns. At times, the region was too crowded that Blizzard's servers were unable to keep up with the demand and Outlands was shut down, even just for a brief moment.
A lot of the missions that you can complete in Hellfire Peninsula reward you with green (uncommon) or blue (rare) armor and weapons which, unless you're in the final game with purple (epic) equipment from the dungeons of the first game, will provide a substantial upgrade. The outcome, which is extremely deliberate on the part of Blizzard is that the gap between the minority with epic gear and the majority of the populace narrows, meaning that the subsequent quests and dungeons provide at least a similar challenge to every player. The gear available during the initial dungeons seems to only offer minor enhancements over the previously mentioned rewards for quests, but some blue armor pieces we've already acquired have given us cheap WOW WoTLK Classic Gold the chance to experiment using socketing gems from expert jewelers to earn additional stat boosts.